Hello, Mr.Incognito, and welcome to Doom9's forum. I've used chapters in both OGM and Matroska, and while I'm no expert, having only dabbled with them, I think what you may be experiencing is that the chapter may be set at a particular time or frame, but the player must skip ahead to the next keyframe (I-frame) in order to begin playing. The only way to ensure "perfect" chapters is to make the starting frame a keyframe.